Loading time of an application is a very important metric to be sure that the best possible user experience is delivered and no regression has been introduced.
It is especially important for web games, because when accessed for the first time all assets are fetched from the Internet and rendered on different platforms (JS/HTML5 and Flash) and devices (Android and iOS phones and tablets).
This talk consists of two part: the first one will cover not only all needed blocks to build a fully automated testing pipeline for web games loading time testing, using such technologies as Selenium WebDriver, Selenium Grid, Appium, Zaproxy, Linux traffic control, Jenkins and Docker, but also what are the most important metrics, what kind of data we can collect and how we can store it.
The second part of this talk will be dedicated to tests results visualisation which can be applied to a much larger scope than web games loading testing using such tools as InfluxDB and Grafana.
Andrejs Kalnacs is devoted to testing automation and software quality, mastering mobile web app testing.
Andrejs has 10 years of industry experience in software testing in different business domains – gaming, mobile telecommunications, biometrics, banking and retail.
Currently Andrejs works as a Lead Software Developer in Test at Evolution Gaming, skyrocketing web app testing to new level – implementing not only functional testing solutions, but also non-functional – as performance and load time tests.
He is known for his passion to help other engineers by mentoring, motivating and inspiring them to think out of the box, learn, and apply more efficient tools and solutions.